.

Fantasy Basketball Federation

- League Constitution

.
  I. League Guidelines
A. This is a 24 team Federation, split into 2 Leagues with 2 Divisions of 6 teams each. There will be a 16-18 week regular season and
. a 6-8 week post-season involving 16 teams.
B. The league will be a "Keeper" league, where players are retained by each team in perpetuity or until they release or trade them, and
. will have a "Salary Cap" system, as outlined in section VI. below.
C. Each week in the regular season will run from Tuesday thru Monday, for which a League Schedule will be distributed, beginning
. with the first NBA games in October/November and ending around the second week of February.
. .
  II. Annual Draft
A. There will be an annual draft held before the season every year, with the draft order determined by a combination of a Lottery
. system and playoff finish/results, to be determined and announced either before or after the NBA Rookie Draft by the League
. Commissioner.
B. The Fantasy Basketball Federation Draft will be start in Mid-August annually.
C. Each annual draft will proceed in 1 thru 24 order throughtout the entire draft, and will consist of 2 Rounds.
D. Any NBA Rookie or  NBA Free Agent not already affiliated with another Fantasy Basketball Federation team is eligible to be
. drafted, as well as any Fantasy Basketball Federation Free Agent.
E. An NBA Free Agent will be defined as any player who has met any of the following criteria:
. - Previously drafted by an NBA Team
. - Previously signed to an NBA Contract
. - Has been declared ineligible by the NCAA as a result of being "draftable" into the NBA
. - Any European player age 21 and over
F. Annually, the eight teams that do not make the playoffs will have their draft order determined by a "Draft Lottery" system
. that will mirror the NBA Draft Lottery.
. -  The Fantasy Basketball Federation team with the worst W-L record from the past season will be represented by the NBA Team
. with the worst W-L record from the past season; the Fantasy Basketball Federation team with the second worst W-L record from
. the past season will be represented by the NBA Team with the second worst W-L record from the past season; continuing down
. to #8.
. - In the event of identical W-L records, the Fantasy Basketball Federation team with the least amount of total Fantasy Points
. scored during the season will be placed above the Fantasy Basketball Federation team they are tied with.
. - After the NBA Draft Lottery, the 8 NBA teams representing Fantasy Basketball Federation teams will be placed in the order which
. they will draft in the next NBA Draft 1 thru 8. Their Fantasy Basketball Federation counterparts will then be inserted in their places
. and will represent our next draft order.
. .
. Example: If Atlanta represents Fantasy Basketball Federation Team A, and after the NBA Draft Lottery Atlanta is # 7 on the list of the 8 NBA teams representing Fantasy Basketball Federation teams, then Fantasy Basketball Federation team A will pick 7th in the draft. .
. .
G. The remaining (playoff) teams draft order will be determined based upon how they finished in the playoffs. Picking in reverse
. order, the League Champion will pick 24th, the Runner-up 23rd, etc. down to the 9th place team, with 9th thru 22nd place order
. being determined by a combination of Playoff finish (series W-L), and Playoff W-L Pct (worst thru best). In the event of a tie,
. Playoff Fantasy Points scored will determine the outcome (lowest thru most) for all teams tied, then by Regular Season W-L
. record if necessary, and finally by the roll of two dice.
H. The League will use a set "Draft Pick Chart" to determine the time periods in advance of when each pick is on the clock. The
. entire draft will be mapped out in advance (see 2007/08 Free Agent Draft for example).
. .
  III. Draft Pick Restrictions
A. No team may accumulate more than 4 draft picks in any one Round or a total of 6 picks for the entire Draft. Any trade(s)
. causing a team to exceed these limits will be voided.
B. Draft picks may be traded, however not beyond two years:
. .
. Example: Prior (and during) the 2005/06 Draft you may only trade draft picks for the 2005/06 and 2006/07 Drafts. After the 2005/06 Season starts, you may trade draft picks for the 2006/07 and 2007/08 Drafts. .
. .
C. No team may go two consecutive years without an Fantasy Basketball Federation 1st Round Draft pick. This Draft pick does not
. need to be their own pick, but does need to be an Fantasy Basketball Federation 1st Round pick. Any trades that would cause a
. violation of this rule will be voided.
D. In addition, any team not making an Fantasy Basketball Federation 1st Round pick in any draft, will be required to maintain a 1st
. Round pick in the following draft at all times. Any trades that would result in unfullfilling this rule MUST have an FBF 1st Round
. pick being traded back to the team in question or the trade will be voided.
E. In addition, if a team made a pick after being required to maintain a 1st, then the player selected shall be under the same
. restrictions and may not be traded for the entire season, unless another player selected in the 1st round of the same draft
. is obtained in the trade thereby fulfilling the requirements.
F. If any team that has not made an FBF 1st Round pick does not have an FBF 1st Round pick for the next draft at their disposal
. when the following year's picks become eligible to be traded, will have those picks frozen. Only trades (involving those picks)
. that will bring an Fantasy Basketball Federation 1st Round pick back thereby fulfilling the requirements will be allowed.
G. Any team that does not make an Fantasy Basketball Federation 1st Round pick for two consective years, will have all their draft
. picks for the next subsequent two years frozen, with no trading exceptions.
. .
. Example: - Team A did not make a 1st Round pick in 2005/06, they MUST make a 1st Round .
. . pick in 2006/07 (it can be any 1st, does not need to be their own). .
. . - After the conclusion of the 2005/06 draft, they must maintain a 2006/07 1st Round .
. . pick at ALL times. Any trades that would leave them without a 1st Round pick will .
. . be voided. .
. . - If Team A does not have a 1st Round pick available to them in the 2006/07 draft, .
. . then their 2007/08 draft picks will be frozen. They may only trade 2007/08 draft picks .
. . to obtain a 1st Round pick in 2006/07. .
. . - If Team A is unable to acquire a 1st Round pick for the 2006/07 draft, then all their .
. . draft picks for 2007/08 and 2008/09 will be frozen. They may not trade those picks .
. . under any circumstances, even to acquire a 1st Round pick. .
. .
H. No team may hold the #1 overall pick in the Annual/Rookie Draft for more than two consecutive seasons, unless they do so
. with their own pick and as a result of Lottery Draw in each of those Drafts, in which case the limit is three consective seasons.
I. Any team awarded the #1 pick via Lottery Draw (as in H. above) for a fourth consecutive season, shall receive the #2 pick
. instead, with #2 team receiving the #1 pick overall.
. .
  IV. Free Agent Draft
A. The final Fantasy Basketball Federation Free Agent Draft will be held in 2006/07 one week after the Annual Draft and will not
. last more than one week. Each team will be required to meet the Roster Limits by cutting excess players on their rosters (see
. section V. below).
B. The draft order will be the same as the Annual Draft, consisting of one (1) round.
C. Teams may draft ANY player as defined in Section  II. D & E above.
D. Free Agent Draft picks are not tradeable.
E. Any Free Agent drafted may not be traded until after regular Free Agent signings begin annually.
. .
  V. Roster Limits
A. After the Fantasy Basketball Federation Salary Cap is announced annually, each player’s eligible positions will be published
. by the Commissioner based in part upon their "Player Profile"on pre-determined Sports web-sites. Rookie Positions will be
. at the discretion of the Commissioner, but will be based in part upon the "Rookie Draft Profiles" at the same web-sites.
B. A player may play only the positions listed on their Fantasy Basketball Federation Team Rosters.
C. Team Roster Limits are in effect from one week prior to the Annual Draft thru the date when Trading officially opens for
. the following season. Once Trading officially opens for the following season, teams may exceed 14 players on their
.

rosters. In addition, each team will be allowed to exceed 14 players on their rosters (but must maintain Position limits)

.

for one week following the completetion Annual Draft.

D. Each team will be required to maintain an "Active"Roster size of at least 10 players, with a maximum of 14, which must
. include at least 2 players at each position:
.

Center, Power Forward, Small Forward, Shooting Guard, and Point Guard

E. Player's who qualify as multi position players will be limited to the following positions:
. C/F - Can only play Center or Power Forward
. G/F - Can only play Small Forward or Shooting Guard
F. If a player's position changes over the course of the season, team owner's may petition the Commisioner to qualify them
. as a multi position players, however a player may only qualify for a maximum of two positions.
G. All player positions will be locked regardless of any profile changes at the Trading Deadline.
H. Each team will be allowed to have up to two players on the Injured Reserve that will not count towards their 14 man "Active"
. roster limit. However in order to place a player on the IR, the Commisioner must be able to verify that the player in question
. is considered "Out for the Season".
I. In order to place a player on the IR, an owner must e-mail the Commissioner prior to the regular Free Agent pickup day with
. the player to be placed on the IR and, if desired, a player to be signed to replace him (an alternate is suggested as well in case
. that player is not available). The Commissioner will then confirm the eligibility for IR placement.
J. If a player is injured while on a team's current lineup, they may not be substituted out until the next lineups are due
. (see also Section IX, C. below).
K. Any player on the IR is not eligible to be activated from the IR until trading opens the following season.
L. Each team will be restricted by a "Salary Cap" which will be set a described in section VI. below.
M. A player may only have his rights retained (be affiliated) with only one Fantasy Basketball Federation team at any given time.
N. Each team retains the rights to all their players year after year, until they are traded or released (ie: a "Keeper" league).
. .
  VI. Salary Cap
A. Each team will be required to adhere to a league "Salary Cap", which will be set at 15% above the actual NBA Salary Cap limit
. every season or $60 million, whichever is greater.
B. Each player's salary will be their actual NBA salary for the current season as listed on the Player Salaries page, with the
. following notations:
. - If the player's salary for the current season has not yet been updated by the NBA, then his salary will be
.   figured based upon the reported contract signed in association with the guidelines set forth under the terms
.   of the NBA's Collective Bargaining Agreement.
. - In the event that contract details have not been reported, then the player's salary will be the Veteran minimum
.   as described under the guidelines of the NBA's Collective Bargaining Agreement.
. - If the player is an undrafted Rookie or Rookie selected in the 2nd Round of the NBA Draft, then he will receive
.   the NBA league minimum salary unless an NBA contract stipulates otherwise.
C. Rookie salaries will be what is listed in the NBA Collective Bargaining Agreement (CBA), based upon where they were drafted,
. regardless of any contradictory information may be found in Press Releases or other resources.
D. All teams must be at or below the Salary Cap one week after the completion of the Annual Draft, and remain at or below the Cap
. during the regular and post-season. However, during the "Off-season" teams may exceed the Salary Cap.
E. Any player who qualifies for the IR has their salary counted against the Salary Cap, however since they are "Out for the
. Season" then only 20% of their salary counts towards the Cap (the "Insurance" factor).
F. Once a player is released (via Free Agency or Waived outright) or is traded, their salary no longer counts towards their team's
. Salary Cap.
G. Any team not at or under the Salary Cap during the regular/post-season will be given a two day warning from the Commissioner,
. and then will lose any players they have on the DL/IR which would put them back in compliance, followed by the player with the
. lowest salary on their "Active" roster who will put them back in compliance as needed.
H. In addition, any team who regularly exceeds the Salary Cap (more than 2 weeks during the regular/post-season) will lose their 1st
. round draft pick the next season, followed by their 2nd round pick and so on for each additional incident.
. .
  VII. Free Agents
A. During the regular season, each team will be allowed to pickup up to 2 Free Agents per week, but must maintain Position limits
. and maximum "Active" Roster size of 14, (ie: a player must be dropped to pick up a player if it would exceed roster limits).
B. Free Agent pickups will be taken via E-Mail to the Commissioner with the team with the worst record after game 1 of the current
. week submitted getting first choice. Free Agent transactions shall be conducted by the Commissioner every Saturday of each
. week (with lineups due Monday's by midnight PST), so that all new players are eligible for play in the next week’s Lineup.
C. All Injury transactions will be conducted prior to any Free Agent pickups, in the same order as determined above.
D. The Free Agent/Trading Deadline will be specified on the League Schedule page, however Injury (IR) moves may be made until
. the end of the regular season.
E. All players released by teams are not eligible to be acquired by another team as a Free Agent until the following week’s Free
. Agent period.
F. Salary Cap restrictions must be maintained by each team during Free Agent pickups, any transactions putting a team over the
. Salary Cap will not be allowed for that team.
. .
  VIII. Trading
A. Trading will open annually in July, the exact date to be announced by the Commissioner, and will remain open until the
. the deadline in Section G. below.
B. There will be unlimited trades throughout the season, and new players are eligible for play the next Lineup due date.
C. All teams involved in a trade must confirm their acceptance to the Commissioner. If all teams have not confirmed within
. 48 hours of the first confirmation, the trade will be considered null and void.
D. All trades will be reviewed by the Commissioner and are subject to owner veto if a 2/3 majority of the league owners dispute
. the trade.
E. If a trade would put any of the teams over the Salary Cap, the affected team must submit a player who will be waived/released/put
. on the IR as "Out for the Season" in order to maintain the Salary Cap restrictions.
F. Any players and/or draft picks obtained in a trade are inelligible to be traded until the trade has been posted on the league
. website for more than one full calendar day.
G. If a trade would leave any of the teams violating or not adhering to the Roster/Position limits, it will not be allowed until there are
. no violations.
H. Teams may only trade the players and/or draft picks that they currently have at their disposal (own).
I. Draft picks may be traded, see Section II. Draft Pick Restrictions.
J. Any team attempting to circumvent the trading rules will have their trading priveledges revoked.
G. The Free Agent/Trading Deadline will be the end of Week 13.
. .
  IX. Lineups & Scoring
A. Each team is required to submit a lineup every Monday by midnight PST for the next week of play, which must consist of a
. Starter and a Backup at each position (C, PF, SF, SG, PG).
B. A multi position player may be listed as the primary backup at more than one position, however in that event a secondary
.

must be listed to meet the mandatory 5 backups.

C. In the event of a Starter missing a game due to Injury, Suspension, etc, the Backup will substitute in their place. Otherwise,
. the Backups' results will not factor into weekly scoring.
. .
. Example: Team A submits their starting lineup (C,PF,SF,SG,PG) and who the Backups will be: .
Center #1 - B/U is Center #2
Power Forward #1 - B/U is Power Forward #2
Small Forward #1 - B/U is Small Forward/Shooting Guard #1
Alternate B/U is Small Forward #2
Shooting Guard  #1 - B/U is Small Forward/Shooting Guard #1
Alternate B/U is Shooting Guard  #2
Point Guard  #1 - B/U is Point Guard #2
- In these cases, an alternate backup must be submitted so that if the first backup is already in play due to an injury to the starter, then each position is still covered by a backup.
- Given the dynamics of the league, only one multi position player may be submitted as described in this example per team per week. Team's may have have more than one multi position player listed as a backup, but only one can cover two positions.
. .
D. Should a team fail to submit a lineup on a given week, their last week's lineup will automatically be used for the new/current
. week's lineup.
E. In the event of D. above, the Commisioner reserves the right to submit an alternate competetive lineup, specifically when
. no new lineups have been submitted over a recurring period.
F. Points scored by your players in their 1st NBA game of a week will apply towards the 1st game of your weekly series, their 2nd
. game points apply towards your 2nd game, etc.
. .
. Example: You have Guard Gary Payton of LA and LA plays Wednesday, Friday, and Sunday of Week #2. Payton plays Wednesday (22 Pts, 2 Reb, 5 As, 0 Blk, 1 Stl = 30 Fantasy Pts) and Friday (18 Pts, 1 Reb, 8 As, 1 Blk, 3 Stl = 31 Fantasy Pts) only for LA. His scoring for your team would be 30 in your game #1 and 31 in your game #2. Consequently, if he had played in all three games, the Fantasy Pts scored in his 2nd game of the week would be your total for your game #2 and whatever he scored in his 3rd game would not count. .
. Note: If a player only plays one game in any given week, the Fantasy Points scored in that game go towards your game #1, and you receive 0 (zero) points for him in your game #2 for him. .
. Note: Backup players' scoring do not count unless the starter has missed an entire game due to an injury or a cancelled NBA game. .
. .
G. In the event of a scheduling error on the Commissioner's part which results in a player having only one scheduled NBA game
. in a given week, then the Fantasy Points that player scores in that game will be applied towards the team's game #1, and that
. player's NBA season averages will be used to determine their game #2 Fantasy points as if they had played an additional game
. that week. However, if they are injured (listed as "Out") for the 1st game, they will not receive any points in game #2. If they
. simply did not play the 1st game, then they will receive the points, only towards game #1 not #2.
H. Points will be awarded to players as follows:
.

1 point - each Point scored, Rebound, Assist, Block, and Steal

I. The team with the highest points total wins game 1, 2, etc, however in the event of a tie it will be recorded in the standings as
. a tie, there will be no tie-breakers in the regular season.
J. The source for all scoring results will be a combination of ESPN.com and NBA.com, or a Raw Stats service endorsed by NBA.
. .
  X. Playoffs/Post-season
A. The following teams will make the playoffs each season:
. - Each Division Winner automatically advances to the playoffs.
. - Additionally, the six non-Division Winning teams in each league with the best W-L records will advance as Wildcard Teams.
B. Each league will then be "Seeded" seperately from 1 thru 8 as follows:
. - Division Winner with best W-L record seeded 1
. - Other Division Winner seeded 2
. - Wildcard Team with best W-L record seeded 3
. - Wildcard Team with second best record seeded 4, etc.
. - Conference W-L Record will break any ties for seeding, then Total Pts.
C. Each league will then conduct playoffs as follows:
. .
.

Round 1 - Wildcard Series (best 2 of 3):

.

#8 Seed @ #1 Seed

.

#7 Seed @ #2 Seed

.

#6 Seed @ #3 Seed

.

#5 Seed @ #4 Seed

. .
.

Round 2 - Semi Finals (best 3 of 5):

.

Lowest remaining Seed @ Highest remaining Seed

.

Second Lowest remaining Seed @ Second Highest remaining Seed

. .
.

Round 3 - Conference Finals (best 3 of 5):

.

Lowest remaining Seed @ Highest remaining Seed

. .
D. The two Conference Champions will then meet:
. .
.

League Championship (best 4 of 7):

.

Worst W-L Record @ Best W-L Record

. .
E. Throughout the Conference playoffs, the team with the highest seed will have "Home Court" advantage. In a 3 game series,
. they will be home games 1 & 3, away game 2. In a 5 game series they will be home games 1, 2, & 5, and away games 3 & 4.
F. In the League Championship, the team with the best regular season W-L record will have "Home Court" advantage, and they
. will be home games 1, 2, 5, & 7 and away games 3, 4, & 6.
G. In the event of a tie game in the playoffs, the Home team wins.
H. In the event of a tie in records for potential Wildcard teams, the tie breaker will be total points scored, the highest total qualifying
. 1st, second highest total 2nd, etc. If there is still a tie, then the Head to Head record against the two teams tied will determine who
. advances. If there are more than two teams tied after the first tiebreaker, then the best total record against all teams tied will
. determine who advances, (ie: Team A 6-2 Vs B & C, Team B 5-3 Vs A & C, Team C 4-4, Team A advances to the playoffs). If still
. tied then best Conference Record will advance. If still tied, then a die roll will determine who advances.
I. In the event of a tie for a Division Title, then the team with the best Division Record will take the title. If still tied, then the team
. with the best Head to Head record between the two teams tied will take the title. If there is still a tie or there are more than two
. teams tied, then the team with the most total points scored (not head to head record) will take the title. If still tied, then a die roll
. will determine who takes the title.
. .
  XI. Misc.
A. The Commissioner will track all stats, results, standings, etc and will post them weekly via the Web-site.
B. Potential rule changes shall be submitted to the league by league members during the off-season, where they will be reviewed
. for potential inclusion the following or subsequent seasons.
C. The Commissioner reserves the right to change any rules as situations arise during the course of the regular season or during
. the off-season as he/she feels fit (by a vote or sole discression) under the premise of "In the best interest of the League".
D. The Commissioner shall have the final word in resolving all disputes.
. .
  XII. Disclaimers
A. This league is not affiliated with the NBA in any way, and is soley for entertainment/enjoyment.
B. There will be no prizes awarded, other than bragging rights for your superior intellect and skill in winning the Championship,
. Division Title, etc.
C. All times listed for deadlines are Pacific Time Zone unless specifically stated otherwise.